jQuery Hello World Plugin with Structure

December 28, 2013



javascript jquery

jQuery, a necessary language extension

My first brushes with Javascript were through GWT (Google Web Toolkit). I was unaware of how closely related and intermingled JavaScript and jQuery have become. Many job postings list jQuery in the section right along with other languages. Even if you decide not to use jQuery, or decide to use a lighter alternative like Zepto.js, the principals for plugins and overall architecture are lessons that can be applied elsewhere.


Recently, having started a new job and picking up a lot of frontend work, I have been working with a lot of jQuery and jQuery plugins. 3rd party libraries, other devs, and I all have our own styles. So I set out to provide some structure and organization into my life. Here is my attempt at writing a jQuery “Hello World” plugin to use as my template for future jQuery plugins.

Let the code do the talking

All the code can be found on github at https://github.com/aaboyd/jquery-hello-plugin. It is commented a lot to help explain the reasoning and logic behind the structure.

Desired API

When I set out to make this template, I had an api in mind. It looked a little something like:

var helloPlugin = $("#elem-id").hello({
	name: 'Plugin',

helloPlugin.sayHello('{Your Name}');

The initialization is pretty standard jQuery stuff, I’m not sure how much that could actually change. Return value can be different depending on the library or framework. I like to have a “handle” to the plugin which will allow me to call methods on the plugin later. Some do callbacks and events for all interactions, but I find it handy to get a “handle”.

A Single Plugin Object

Objects are a tricky thing in JavaScript. I learned a few things about JavaScript objects and I wrote about them a little while back Object-Oriented Javascript … A First Attempt. To apply that concept to jQuery development, I like to have one single object definition that gets instantiated when the plugin is called.

// Plugin constructor
var Hello = function ($elem, options) {

$.extend(Hello.prototype, {
  _init : function () {

  sayHello : function (name) {


Almost all jQuery plugins will have some sort of options. If your writing a plugin that doesn’t have options, you should look to extend it and make it more generic and applicable for other scenarios.

var defaultOptions = {
  name: "World"

var Hello = function ($elem, options) {

  this.settings = $.extend({}, defaultOptions, options);


defaultOptions are defined outside of Hello because they will never change. To merge the options passed in with the plugins constructor jQuery has a convenient $.extend method. Now inside Hello and all of the Hello.prototype methods, this.settings will be accessible.

Adding to jQuery

Adding to the $ or jQuery variable is very simple. The initial construction of an object contains some logic and guards against instantiating twice, and also provides a mechanism for what is returned.

$.fn[pluginName] = function (methodOrOptions) {
  var plugins = [];

  this.each(function () {
    var instance = $(this).data("plugin-" + pluginName);
    if (!instance) {
      instance = new Hello($(this), methodOrOptions)
      $(this).data("plugin-" + pluginName, instance);

  return (plugins.length === 1) ? plugins[0] : plugins;

pluginName is a variable defined at the top of the js file, purely for style reasons, I think it is nice to see the name at the beginning of the file. This function get’s called with this being the element or elements that were selected with jQuery’s Selector’s. The this.each will iterate through all the elements and then do the initialization process. Try to get a handle of the plugin that is attached to the DOM element, if it does not exist create it and attach it to the DOM. This will prevent re-initialization of the plugin. Also, add the instance variable to the list of plugins. The return statement is just a convenience. If a plugin was initiailized on an individual element it will return the plugin, if not it will return the array of plugins.

Adding AMD module support

Require.js has become a powerful way to manage JavaScript modules. To allow your plugin to be used with Require.js the plugin must be wrapped in a define function. Wrapping all the previous code inside the following block will give you both require.js compatibility and standard JS script tag support.

(function (factory) {
  if (typeof define === 'function' && define.amd) {
    define(['jquery'], factory);
  } else {
}(function ($) {


I read a lot of different resources to come up with the following template. I have also iterated a few times on what I want / need. I encourage you to research and find your own template to work from. I read the following (and even though I didn’t use everything or anything from some of them), they are all good resources.